Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.

The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-11 22:54:22 +01:00
parent 9c89ad9154
commit 916e3bf886
20 changed files with 52 additions and 81 deletions

View File

@@ -1763,7 +1763,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
tfs.Read(tdata, 0, tdata.Length);
}
assem = new System.Text.ASCIIEncoding().GetString(tdata);
assem = Encoding.ASCII.GetString(tdata);
}
catch (Exception e)
{