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precision issues
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@@ -512,7 +512,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osSetInertia(LSL_Float mass, vector centerOfMass, vector principalInertiaScaled, rotation rot);
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void osSetInertiaAsBox(LSL_Float mass, vector boxSize, vector centerOfMass, rotation rot);
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void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass);
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void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot);
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void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float length, vector centerOfMass,rotation lslrot);
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LSL_Integer osTeleportObject(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer flags);
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LSL_Integer osGetLinkNumber(LSL_String name);
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