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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
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@@ -6736,7 +6736,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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PSYS_SRC_TARGET_KEY = 20,
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PSYS_SRC_OMEGA = 21,
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PSYS_SRC_ANGLE_BEGIN = 22,
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PSYS_SRC_ANGLE_END = 23
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PSYS_SRC_ANGLE_END = 23,
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PSYS_PART_BLEND_FUNC_SOURCE = 24,
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PSYS_PART_BLEND_FUNC_DEST = 25,
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PSYS_PART_START_GLOW = 26,
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PSYS_PART_END_GLOW = 27
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}
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internal Primitive.ParticleSystem.ParticleDataFlags ConvertUINTtoFlags(uint flags)
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@@ -107,6 +107,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int PSYS_PART_TARGET_POS_MASK = 64;
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public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
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public const int PSYS_PART_EMISSIVE_MASK = 256;
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public const int PSYS_PART_RIBBON_MASK = 1024;
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public const int PSYS_PART_FLAGS = 0;
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public const int PSYS_PART_START_COLOR = 1;
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public const int PSYS_PART_START_ALPHA = 2;
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@@ -130,6 +131,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int PSYS_SRC_OMEGA = 21;
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public const int PSYS_SRC_ANGLE_BEGIN = 22;
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public const int PSYS_SRC_ANGLE_END = 23;
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public const int PSYS_PART_BLEND_FUNC_SOURCE = 24;
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public const int PSYS_PART_BLEND_FUNC_DEST = 25;
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public const int PSYS_PART_START_GLOW = 26;
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public const int PSYS_PART_END_GLOW = 27;
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public const int PSYS_PART_BF_ONE = 0;
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public const int PSYS_PART_BF_ZERO = 1;
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public const int PSYS_PART_BF_DEST_COLOR = 2;
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public const int PSYS_PART_BF_SOURCE_COLOR = 3;
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public const int PSYS_PART_BF_ONE_MINUS_DEST_COLOR = 4;
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public const int PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR = 5;
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public const int PSYS_PART_BF_SOURCE_ALPHA = 7;
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public const int PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA = 9;
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public const int PSYS_SRC_PATTERN_DROP = 1;
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public const int PSYS_SRC_PATTERN_EXPLODE = 2;
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public const int PSYS_SRC_PATTERN_ANGLE = 4;
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