mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
* Fixed a whole bunch of console messages.
This commit is contained in:
@@ -782,12 +782,12 @@ namespace OpenSim
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if (m_sceneManager.CurrentScene == null)
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{
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MainLog.Instance.Verbose(
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MainLog.Instance.Verbose("CONSOLE",
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"Currently at Root level. To change region please use 'change-region <regioname>'");
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}
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else
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{
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MainLog.Instance.Verbose("Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName +
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MainLog.Instance.Verbose("CONSOLE", "Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName +
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". To change region please use 'change-region <regioname>'");
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}
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@@ -453,11 +453,11 @@ namespace OpenSim.Region.ClientStack
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if (bytesSent > throttleOutboundMax)
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{
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PacketQueue.Enqueue(nextPacket);
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MainLog.Instance.Verbose("Client over throttle limit, requeuing packet");
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MainLog.Instance.Verbose("THROTTLE", "Client over throttle limit, requeuing packet");
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if (queuedLast)
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{
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MainLog.Instance.Verbose("No more sendable packets, need to sleep now");
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MainLog.Instance.Verbose("THROTTLE", "No more sendable packets, need to sleep now");
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Thread.Sleep(100); // Wait a little while if this was the last packet we saw
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}
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@@ -2485,7 +2485,7 @@ namespace OpenSim.Region.ClientStack
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{
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if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent))
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{
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MainLog.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " +
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MainLog.Instance.Verbose("NETWORK", "Resending " + packet.Type.ToString() + " packet, " +
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(now - packet.TickCount) + "ms have passed");
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packet.Header.Resent = true;
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@@ -2504,7 +2504,7 @@ namespace OpenSim.Region.ClientStack
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if (PendingAcks.Count > 250)
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{
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// FIXME: Handle the odd case where we have too many pending ACKs queued up
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MainLog.Instance.Verbose("Too many ACKs queued up!");
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MainLog.Instance.Verbose("NETWORK", "Too many ACKs queued up!");
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return;
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}
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@@ -79,7 +79,7 @@ namespace OpenSim.Region.ClientStack
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m_httpServer = new BaseHttpServer(m_httpServerPort);
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m_log.Verbose("Starting HTTP server");
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m_log.Status("REGION", "Starting HTTP server");
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m_httpServer.Start();
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}
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@@ -433,7 +433,7 @@ namespace OpenSim.Region.Communications.OGS1
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m_localBackend.TriggerExpectUser(regionHandle, agentData);
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MainLog.Instance.Verbose("ExpectUser() - Welcoming new user...");
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MainLog.Instance.Verbose("GRID", "Welcoming new user...");
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return new XmlRpcResponse();
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}
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@@ -50,7 +50,7 @@ namespace OpenSim.Region.Communications.OGS1
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{
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if (data.Contains("error_type"))
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{
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Console.WriteLine("Error sent by user server when trying to get user profile: (" + data["error_type"] +
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OpenSim.Framework.Console.MainLog.Instance.Warn("GRID", "Error sent by user server when trying to get user profile: (" + data["error_type"] +
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"): " + data["error_desc"]);
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return null;
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}
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@@ -306,7 +306,7 @@ namespace OpenSim.Region.Environment.Modules
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}
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catch (Exception)
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{
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Console.WriteLine("No IRC config information, skipping IRC bridge configuration");
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OpenSim.Framework.Console.MainLog.Instance.Verbose("CHAT", "No IRC config information, skipping IRC bridge configuration");
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}
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m_log = MainLog.Instance;
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}
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@@ -700,7 +700,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose(
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OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
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"DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!",
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primIds);
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}
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@@ -239,12 +239,12 @@ namespace OpenSim.Region.Environment.Scenes
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RegisterDefaultSceneEvents();
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MainLog.Instance.Verbose("Creating new entitities instance");
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MainLog.Instance.Verbose("SCENE", "Creating new entitities instance");
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Entities = new Dictionary<LLUUID, EntityBase>();
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m_scenePresences = new Dictionary<LLUUID, ScenePresence>();
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m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>();
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MainLog.Instance.Verbose("Creating LandMap");
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MainLog.Instance.Verbose("SCENE", "Creating LandMap");
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Terrain = new TerrainEngine((int)RegionInfo.RegionLocX, (int)RegionInfo.RegionLocY);
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ScenePresence.LoadAnims();
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@@ -727,7 +727,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public virtual void LoadPrimsFromStorage(bool m_permissions)
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{
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MainLog.Instance.Verbose("Loading objects from datastore");
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MainLog.Instance.Verbose("SCENE", "Loading objects from datastore");
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List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID);
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foreach (SceneObjectGroup prim in PrimsFromDB)
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{
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@@ -759,7 +759,7 @@ namespace OpenSim.Region.Environment.Scenes
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rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics);
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rootPart.DoPhysicsPropertyUpdate(UsePhysics, true);
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}
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MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
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MainLog.Instance.Verbose("SCENE", "Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
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}
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@@ -943,7 +943,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose(
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OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
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"DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}",
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partID, LocalId);
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}
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@@ -53,7 +53,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
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private void events_OnNewPresence(ScenePresence presence)
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{
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script.logger.Verbose("Hello " + presence.Firstname.ToString() + "!");
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script.logger.Verbose("TESTSCRIPT", "Hello " + presence.Firstname.ToString() + "!");
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}
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private void events_OnFrame()
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@@ -48,12 +48,12 @@ namespace OpenSim.Region.ExtensionsScriptModule
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{
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ScriptInfo scriptInfo = new ScriptInfo(m_scene);
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// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
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MainLog.Instance.Verbose("Loading " + script.Key);
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MainLog.Instance.Verbose("SCRIPT", "Loading " + script.Key);
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script.Value.Initialise(scriptInfo);
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scripts.Add(script.Value);
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}
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MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count));
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MainLog.Instance.Verbose("SCRIPT", string.Format("Finished loading {0} script(s)", compiledscripts.Count));
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}
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public ScriptManager()
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@@ -125,7 +125,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
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public bool AddPreCompiledScript(IScript script)
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{
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MainLog.Instance.Verbose("Loading script " + script.Name);
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MainLog.Instance.Verbose("SCRIPT", "Loading script " + script.Name);
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ScriptInfo scriptInfo = new ScriptInfo(m_scene);
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// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
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script.Initialise(scriptInfo);
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@@ -92,7 +92,7 @@ namespace OpenSim.Region.Physics.Manager
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public override PhysicsActor AddAvatar(string avName, PhysicsVector position)
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{
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MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position);
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MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : AddAvatar({0})", position);
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return PhysicsActor.Null;
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}
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@@ -119,7 +119,7 @@ namespace OpenSim.Region.Physics.Manager
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public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position,
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PhysicsVector size, Quaternion rotation, bool isPhysical)
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{
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MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size);
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MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : AddPrim({0},{1})", position, size);
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return PhysicsActor.Null;
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}
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public override void AddPhysicsActorTaint(PhysicsActor prim)
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@@ -135,12 +135,12 @@ namespace OpenSim.Region.Physics.Manager
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public override void GetResults()
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{
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MainLog.Instance.Verbose("NullPhysicsScene : GetResults()");
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MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : GetResults()");
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}
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public override void SetTerrain(float[] heightMap)
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{
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MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
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MainLog.Instance.Verbose("PHYSICS", "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
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}
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public override void DeleteTerrain()
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@@ -248,10 +248,10 @@ namespace OpenSim.DataStore.MonoSqlite
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catch (Exception e)
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{
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MainLog.Instance.Error("DATASTORE", "Failed create prim object, exception and data follows");
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MainLog.Instance.Verbose(e.ToString());
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MainLog.Instance.Verbose("DATASTORE", e.ToString());
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foreach (DataColumn col in prims.Columns)
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{
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MainLog.Instance.Verbose("Col: " + col.ColumnName + " => " + primRow[col]);
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MainLog.Instance.Verbose("DATASTORE", "Col: " + col.ColumnName + " => " + primRow[col]);
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}
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}
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}
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