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* Removed some catch-all-ignores from UDPServer in an attempt to look for #305.
* Minor work towards abstracting terrain.
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@@ -32,11 +32,12 @@ using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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namespace OpenSim.Region.Environment.Modules
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namespace OpenSim.Region.Environment.Modules.Terrain
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{
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/// <summary>
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/// A new version of the old Channel class, simplified
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