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* Removed some catch-all-ignores from UDPServer in an attempt to look for #305.
* Minor work towards abstracting terrain.
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@@ -31,6 +31,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Terrain;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Scenes
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{
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@@ -58,6 +59,7 @@ namespace OpenSim.Region.Environment.Scenes
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protected RegionInfo m_regInfo;
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public TerrainEngine Terrain;
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public ITerrainChannel Heightmap;
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protected EventManager m_eventManager;
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