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Add the option to link a scene object with a monitoring object
For debugging purposes.
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@@ -376,6 +376,8 @@ namespace OpenSim.Region.Framework.Scenes
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public bool m_dupeInProgress = false;
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internal Dictionary<UUID, string> m_savedScriptState;
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public UUID MonitoringObject { get; set; }
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#region Properties
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/// <summary>
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