mirror of
https://github.com/opensim/opensim.git
synced 2026-08-02 06:44:15 +08:00
* Cleaned out remaining references to the old LocalStorage system in prep. to move to StorageManager.
This commit is contained in:
@@ -111,7 +111,6 @@ namespace OpenSim.Region.ClientStack
|
||||
|
||||
udpServer.LocalWorld = scene;
|
||||
|
||||
scene.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll");
|
||||
scene.LoadWorldMap();
|
||||
|
||||
scene.PhysScene = GetPhysicsScene( );
|
||||
@@ -124,13 +123,13 @@ namespace OpenSim.Region.ClientStack
|
||||
{
|
||||
m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]");
|
||||
scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
|
||||
scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager);
|
||||
//TODO: Load parcels from storageManager
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Notice("Parcels - No master avatar found, using null.");
|
||||
scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero;
|
||||
scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager);
|
||||
//TODO: Load parcels from storageManager
|
||||
}
|
||||
scene.performParcelPrimCountUpdate();
|
||||
scene.StartTimer();
|
||||
|
||||
Reference in New Issue
Block a user