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* Cleaned out remaining references to the old LocalStorage system in prep. to move to StorageManager.
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@@ -174,7 +174,7 @@ namespace OpenSim.Region.Environment.LandManagement
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}
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}
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}
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m_world.localStorage.RemoveLandObject(landList[local_id].landData);
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// TODO: Put event here for storage manager to bind to.
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landList.Remove(local_id);
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}
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