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Merge branch 'master' into careminster-presence-refactor
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@@ -183,7 +183,7 @@ namespace OpenSim.Region.Framework.Scenes
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public event ScriptChangedEvent OnScriptChangedEvent;
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public delegate void ScriptChangedEvent(uint localID, uint change);
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public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed);
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public delegate void ScriptControlEvent(UUID item, UUID avatarID, uint held, uint changed);
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public event ScriptControlEvent OnScriptControlEvent;
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public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
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@@ -1619,7 +1619,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed)
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internal void TriggerControlEvent(UUID scriptUUID, UUID avatarID, uint held, uint _changed)
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{
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ScriptControlEvent handlerScriptControlEvent = OnScriptControlEvent;
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if (handlerScriptControlEvent != null)
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@@ -1628,7 +1628,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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try
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{
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d(p, scriptUUID, avatarID, held, _changed);
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d(scriptUUID, avatarID, held, _changed);
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}
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catch (Exception e)
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{
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