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* minor: remove mono warnings
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@@ -304,7 +304,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_socket.BeginReceiveFrom(
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RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null);
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}
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catch (SocketException e)
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catch (SocketException)
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{
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// We don't need to see this error, reset connection and get next UDP packet off the buffer
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// If the UDP packet is part of the same stream, this will happen several hundreds of times before
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