cleaned up some mono compiler warnings

This commit is contained in:
Jeff Ames
2007-11-18 15:14:37 +00:00
parent d10c79d421
commit 924026d01c
14 changed files with 68 additions and 80 deletions

View File

@@ -39,7 +39,7 @@ namespace SimpleApp
public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos)
: base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, BoxShape.Default)
{
float size = (float) Math.Pow((double) fileInfo.Length, (double) 1/3)/5;
//float size = (float) Math.Pow((double) fileInfo.Length, (double) 1/3)/5;
// rootPrimitive.ResizeGoup(new LLVector3(size, size, size));
Text = fileInfo.Name;
ScheduleGroupForFullUpdate();

View File

@@ -56,8 +56,8 @@ namespace SimpleApp
for (int i = 0; i < 65536; i++)
{
int x = i%256;
int y = i/256;
//int x = i%256;
//int y = i/256;
map[i] = 25f;
}