dont append acks to a resend packet

This commit is contained in:
UbitUmarov
2014-08-26 17:42:44 +01:00
parent dde2ac2544
commit 92b0b27caf

View File

@@ -1245,7 +1245,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
int dataLength = buffer.DataLength;
// NOTE: I'm seeing problems with some viewers when ACKs are appended to zerocoded packets so I've disabled that here
if (!isZerocoded)
if (!isZerocoded && !isResend)
{
// Keep appending ACKs until there is no room left in the buffer or there are
// no more ACKs to append