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* Minor: If a user exists but has no inventory in standalone, automatically create new inventory folders
* This mirrors the grid behaviour
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@@ -1208,6 +1208,8 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="flags"></param>
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public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags, LLUUID AgentID, LLUUID GroupID)
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{
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m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
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List<EntityBase> EntityList = GetEntities();
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SceneObjectGroup originPrim = null;
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