* Minor: If a user exists but has no inventory in standalone, automatically create new inventory folders

* This mirrors the grid behaviour
This commit is contained in:
Justin Clarke Casey
2008-03-31 18:29:08 +00:00
parent 48fc4ee059
commit 93303072dd
4 changed files with 27 additions and 39 deletions

View File

@@ -1208,6 +1208,8 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="flags"></param>
public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags, LLUUID AgentID, LLUUID GroupID)
{
m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
List<EntityBase> EntityList = GetEntities();
SceneObjectGroup originPrim = null;