move the actual [Test] methods for databases to OpenSim.Data.Tests

classes.  This did mean loosing 1 unit test that was actually testing
an sqlite function directly instead of the interface.
This commit is contained in:
Sean Dague
2008-09-12 18:13:43 +00:00
parent 1f42c89480
commit 9349cf3149
7 changed files with 308 additions and 167 deletions

View File

@@ -30,6 +30,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.Tests;
using OpenSim.Data.SQLite;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
@@ -37,16 +38,15 @@ using OpenMetaverse;
namespace OpenSim.Data.SQLite.Tests
{
[TestFixture]
public class SQLiteRegionTest
public class SQLiteRegionTest : BasicRegionTest
{
public string file = "regiontest.db";
public string connect;
public SQLiteRegionData db;
public UUID region = UUID.Zero;
[TestFixtureSetUp]
public void Init()
{
SuperInit();
connect = "URI=file:" + file + ",version=3";
db = new SQLiteRegionData();
db.Initialise(connect);
@@ -57,94 +57,5 @@ namespace OpenSim.Data.SQLite.Tests
{
System.IO.File.Delete(file);
}
[Test]
public void T001_LoadEmpty()
{
List<SceneObjectGroup> objs = db.LoadObjects(region);
Assert.AreEqual(0, objs.Count);
}
// SOG round trips
// * store objects, make sure they save
// * update
[Test]
public void T010_StoreSimpleObject()
{
SceneObjectGroup sog = NewSOG("object1");
SceneObjectGroup sog2 = NewSOG("object2");
db.StoreObject(sog, region);
db.StoreObject(sog2, region);
// This tests the ADO.NET driver
List<SceneObjectGroup> objs = db.LoadObjects(region);
Assert.AreEqual(2, objs.Count);
// This confirms things actually went to disk
db = new SQLiteRegionData();
db.Initialise(connect);
List<SceneObjectGroup> objs2 = db.LoadObjects(region);
Assert.AreEqual(2, objs2.Count);
}
[Test]
public void T011_ObjectNames()
{
List<SceneObjectGroup> objs = db.LoadObjects(region);
foreach (SceneObjectGroup sog in objs)
{
SceneObjectPart p = sog.RootPart;
Assert.That("", Text.DoesNotMatch(p.Name));
Assert.That(p.Name, Text.Matches(p.Description));
}
}
[Test]
public void T012_UpdateObject()
{
string text = "object1 text";
SceneObjectGroup sog = FindSOG("object1", region);
sog.RootPart.Text = text;
db.StoreObject(sog, region);
sog = FindSOG("object1", region);
Assert.That(text, Text.Matches(sog.RootPart.Text));
}
// Extra private methods
private SceneObjectGroup FindSOG(string name, UUID r)
{
List<SceneObjectGroup> objs = db.LoadObjects(r);
foreach (SceneObjectGroup sog in objs)
{
SceneObjectPart p = sog.RootPart;
if (p.Name == name) {
return sog;
}
}
return null;
}
private SceneObjectGroup NewSOG(string name)
{
SceneObjectGroup sog = new SceneObjectGroup();
SceneObjectPart sop = new SceneObjectPart();
sop.LocalId = 1;
sop.Name = name;
sop.Description = name;
sop.Text = "";
sop.SitName = "";
sop.TouchName = "";
sop.UUID = UUID.Random();
sop.Shape = PrimitiveBaseShape.Default;
sog.AddPart(sop);
sog.RootPart = sop;
return sog;
}
}
}