* refactor: remove AssetCache field hanging off Scene

* This is always available at Scene.CommsManager.AssetCache
This commit is contained in:
Justin Clarke Casey
2009-02-16 19:15:16 +00:00
parent ec07e1aad6
commit 93837807ff
23 changed files with 44 additions and 50 deletions

View File

@@ -642,7 +642,7 @@ namespace OpenSim.Region.Framework.Scenes
{
for (int i=0;i<arrassets.Length;i++)
{
AssetBase ab = sn.AssetCache.GetAsset(arrassets[i], true);
AssetBase ab = sn.CommsManager.AssetCache.GetAsset(arrassets[i], true);
if (ab != null && ab.Data != null)
{
j2kdecode.syncdecode(arrassets[i], ab.Data);