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* refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
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@@ -251,7 +251,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_part.ScheduleFullUpdate();
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return;
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}
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IAssetCache cache = m_part.ParentGroup.Scene.AssetCache;
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IAssetCache cache = m_part.ParentGroup.Scene.CommsManager.AssetCache;
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cache.GetAsset(item.AssetID, delegate(UUID assetID, AssetBase asset)
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{
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