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* refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
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@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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+ textLength.ToString() + "\n" + notecardData + "}\n";
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asset.Data = Encoding.ASCII.GetBytes(notecardData);
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World.AssetCache.AddAsset(asset);
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World.CommsManager.AssetCache.AddAsset(asset);
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// Create Task Entry
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TaskInventoryItem taskItem=new TaskInventoryItem();
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