* refactor: remove AssetCache field hanging off Scene

* This is always available at Scene.CommsManager.AssetCache
This commit is contained in:
Justin Clarke Casey
2009-02-16 19:15:16 +00:00
parent ec07e1aad6
commit 93837807ff
23 changed files with 44 additions and 50 deletions

View File

@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
+ textLength.ToString() + "\n" + notecardData + "}\n";
asset.Data = Encoding.ASCII.GetBytes(notecardData);
World.AssetCache.AddAsset(asset);
World.CommsManager.AssetCache.AddAsset(asset);
// Create Task Entry
TaskInventoryItem taskItem=new TaskInventoryItem();