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BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
Remove all related calls from the unmanaged and BSAPITemplate interfaces. Update DLLs and SOs to include the version without HeightMapInfo structures.
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@@ -189,9 +189,8 @@ public class BulletConstraint
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// than making copies.
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public class BulletHMapInfo
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{
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public BulletHMapInfo(uint id, float[] hm, IntPtr xx) {
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public BulletHMapInfo(uint id, float[] hm) {
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ID = id;
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ptr = xx;
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heightMap = hm;
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terrainRegionBase = OMV.Vector3.Zero;
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minCoords = new OMV.Vector3(100f, 100f, 25f);
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@@ -200,7 +199,6 @@ public class BulletHMapInfo
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sizeX = sizeY = 256f;
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}
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public uint ID;
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public IntPtr ptr;
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public float[] heightMap;
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public OMV.Vector3 terrainRegionBase;
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public OMV.Vector3 minCoords;
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