Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."

We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators.

This reverts commit d9f7b8549b.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-03-29 01:08:47 +01:00
parent a1de9bc33f
commit 93ac47f0d3
9 changed files with 55 additions and 31 deletions

View File

@@ -55,7 +55,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
private UUID m_agentID = UUID.Random();
public ISceneAgent SceneAgent { get; set; }
public ISceneAgent SceneAgent { get; private set; }
private string m_username;
private string m_nick;
@@ -895,7 +895,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public void Start()
{
m_scene.AddNewClient(this, PresenceType.User);
SceneAgent = m_scene.AddNewClient(this, PresenceType.User);
// Mimicking LLClientView which gets always set appearance from client.
AvatarAppearance appearance;