* iars: Serialize information about item creators to archive

This commit is contained in:
Justin Clarke Casey
2009-03-26 17:25:12 +00:00
parent 28d9a73521
commit 93b26f8933
4 changed files with 105 additions and 21 deletions

View File

@@ -35,49 +35,54 @@ namespace OpenSim.Framework.Serialization
/// </summary>
public class ArchiveConstants
{
/// <summary>
/// <value>
/// The location of the archive control file
/// </summary>
/// </value>
public static readonly string CONTROL_FILE_PATH = "archive.xml";
/// <summary>
/// <value>
/// Path for the assets held in an archive
/// </summary>
/// </value>
public static readonly string ASSETS_PATH = "assets/";
/// <summary>
/// <value>
/// Path for the inventory data
/// </summary>
/// </value>
public static readonly string INVENTORY_PATH = "inventory/";
/// <summary>
/// <value>
/// Path for the prims file
/// </summary>
/// </value>
public static readonly string OBJECTS_PATH = "objects/";
/// <summary>
/// <value>
/// Path for terrains. Technically these may be assets, but I think it's quite nice to split them out.
/// </summary>
/// </value>
public static readonly string TERRAINS_PATH = "terrains/";
/// <summary>
/// <value>
/// Path for region settings.
/// </summary>
/// </value>
public static readonly string SETTINGS_PATH = "settings/";
/// <value>
/// Path for user profiles
/// </value>
public const string USERS_PATH = "users/";
/// <summary>
/// <value>
/// The character the separates the uuid from extension information in an archived asset filename
/// </summary>
/// </value>
public static readonly string ASSET_EXTENSION_SEPARATOR = "_";
/// <summary>
/// <value>
/// Used to separate components in an inventory node name
/// </summary>
/// </value>
public static readonly string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
/// <summary>
/// <value>
/// Extensions used for asset types in the archive
/// </summary>
/// </value>
public static readonly IDictionary<sbyte, string> ASSET_TYPE_TO_EXTENSION = new Dictionary<sbyte, string>();
public static readonly IDictionary<string, sbyte> EXTENSION_TO_ASSET_TYPE = new Dictionary<string, sbyte>();