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* iars: Serialize information about item creators to archive
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71
OpenSim/Framework/Serialization/External/UserProfileSerializer.cs
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71
OpenSim/Framework/Serialization/External/UserProfileSerializer.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.IO;
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using System.Xml;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Serialization.External
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{
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/// <summary>
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/// Serialize and deserialize region settings for an archive file format.
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/// </summary>
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/// We didn't use automatic .NET serialization since this is really
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/// a file format rather than an object serialization.
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public class UserProfileSerializer
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{
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public const int MAJOR_VERSION = 0;
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public const int MINOR_VERSION = 1;
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public static string Serialize(UserProfileData profile)
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{
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StringWriter sw = new StringWriter();
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XmlTextWriter xtw = new XmlTextWriter(sw);
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xtw.Formatting = Formatting.Indented;
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xtw.WriteStartDocument();
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xtw.WriteStartElement("user_profile");
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xtw.WriteAttributeString("major_version", MAJOR_VERSION.ToString());
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xtw.WriteAttributeString("minor_version", MINOR_VERSION.ToString());
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xtw.WriteElementString("name", profile.Name);
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xtw.WriteElementString("id", profile.ID);
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xtw.WriteElementString("about", profile.AboutText);
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// Not sure if we're storing this yet, need to take a look
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// xtw.WriteElementString("Url", profile.Url);
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// or, indeed, interests
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xtw.WriteEndElement();
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xtw.Close();
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sw.Close();
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return sw.ToString();
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}
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}
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}
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