revert the use of avatar skeleton and use avatar size provided by viewers,

since at least for now seems good enought
This commit is contained in:
UbitUmarov
2012-12-07 21:26:58 +00:00
parent 2ea0dc55d7
commit 93bede4e6a
8 changed files with 62 additions and 313 deletions

View File

@@ -3443,8 +3443,8 @@ namespace OpenSim.Region.Framework.Scenes
Name, Scene.RegionInfo.RegionName);
}
if (Appearance.AvatarHeight == 0)
Appearance.SetHeight();
// if (Appearance.AvatarHeight == 0)
// Appearance.SetHeight();
PhysicsScene scene = m_scene.PhysicsScene;