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Thank you kindly, jonc, for a patch that:
Grid mode only. Serialization and deserialization of byte representing Access Level is failing unless byte is ToString'd first on Grid Server.
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@@ -739,7 +739,7 @@ namespace OpenSim.Grid.GridServer.Modules
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simProfileBlock["y"] = aSim.regionLocY.ToString();
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//m_log.DebugFormat("[MAP]: Sending neighbour info for {0},{1}", aSim.regionLocX, aSim.regionLocY);
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simProfileBlock["name"] = aSim.regionName;
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simProfileBlock["access"] = aSim.AccessLevel;
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simProfileBlock["access"] = aSim.AccessLevel.ToString();
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simProfileBlock["region-flags"] = 512;
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simProfileBlock["water-height"] = 0;
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simProfileBlock["agents"] = 1;
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@@ -774,7 +774,7 @@ namespace OpenSim.Grid.GridServer.Modules
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simProfileBlock["x"] = x;
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simProfileBlock["y"] = y;
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simProfileBlock["name"] = simProfile.regionName;
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simProfileBlock["access"] = simProfile.AccessLevel;
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simProfileBlock["access"] = simProfile.AccessLevel.ToString();
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simProfileBlock["region-flags"] = 0;
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simProfileBlock["water-height"] = 20;
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simProfileBlock["agents"] = 1;
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