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add osSlerp()
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@@ -36,6 +36,7 @@ using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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@@ -554,5 +555,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_String osGetInventoryDesc(LSL_String itemNameOrId);
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LSL_Key osGetLastChangedEventKey();
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LSL_Float osGetPSTWallclock();
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LSL_Rotation osSlerp(LSL_Rotation a, LSL_Rotation b, LSL_Float amount);
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}
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}
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