mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 11:33:28 +08:00
* Adds Websocket support to baseHttpServer and IHttpServer.cs . This allows modules to set up a websocket server that websocket clients can connect to. An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs
This commit is contained in:
@@ -59,5 +59,5 @@ using System.Runtime.InteropServices;
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// Revision
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//
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[assembly : AssemblyVersion("0.7.5.*")]
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[assembly : AssemblyVersion("0.7.6.*")]
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[assembly : AssemblyFileVersion("0.6.5.0")]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -61,5 +61,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly : AssemblyVersion("0.7.5.*")]
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[assembly : AssemblyVersion("0.7.6.*")]
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[assembly : AssemblyFileVersion("0.6.5.0")]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -55,4 +55,4 @@ using System.Runtime.InteropServices;
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// You can specify all values by your own or you can build default build and revision
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// numbers with the '*' character (the default):
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[assembly : AssemblyVersion("0.7.5.*")]
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[assembly : AssemblyVersion("0.7.6.*")]
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273
OpenSim/Framework/DAMap.cs
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273
OpenSim/Framework/DAMap.cs
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@@ -0,0 +1,273 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Xml;
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using System.Xml.Schema;
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using System.Xml.Serialization;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Framework
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{
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/// <summary>
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/// This class stores and retrieves dynamic attributes.
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/// </summary>
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/// <remarks>
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/// Modules that want to use dynamic attributes need to do so in a private data store
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/// which is accessed using a unique name. DAMap provides access to the data stores,
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/// each of which is an OSDMap. Modules are free to store any type of data they want
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/// within their data store. However, avoid storing large amounts of data because that
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/// would slow down database access.
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/// </remarks>
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public class DAMap : IDictionary<string, OSDMap>, IXmlSerializable
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{
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private static readonly int MIN_STORE_NAME_LENGTH = 4;
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protected OSDMap m_map;
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public DAMap() { m_map = new OSDMap(); }
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public XmlSchema GetSchema() { return null; }
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public static DAMap FromXml(string rawXml)
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{
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DAMap map = new DAMap();
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map.ReadXml(rawXml);
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return map;
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}
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public void ReadXml(string rawXml)
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{
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// System.Console.WriteLine("Trying to deserialize [{0}]", rawXml);
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lock (this)
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m_map = (OSDMap)OSDParser.DeserializeLLSDXml(rawXml);
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}
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// WARNING: this is temporary for experimentation only, it will be removed!!!!
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public OSDMap TopLevelMap
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{
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get { return m_map; }
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set { m_map = value; }
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}
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public void ReadXml(XmlReader reader)
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{
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ReadXml(reader.ReadInnerXml());
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}
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public string ToXml()
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{
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lock (this)
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return OSDParser.SerializeLLSDXmlString(m_map);
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}
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public void WriteXml(XmlWriter writer)
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{
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writer.WriteRaw(ToXml());
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}
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public void CopyFrom(DAMap other)
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{
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// Deep copy
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string data = null;
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lock (other)
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{
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if (other.Count > 0)
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{
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data = OSDParser.SerializeLLSDXmlString(other.m_map);
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}
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}
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lock (this)
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{
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if (data == null)
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Clear();
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else
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m_map = (OSDMap)OSDParser.DeserializeLLSDXml(data);
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}
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}
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/// <summary>
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/// Returns the number of data stores.
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/// </summary>
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public int Count { get { lock (this) { return m_map.Count; } } }
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public bool IsReadOnly { get { return false; } }
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/// <summary>
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/// Returns the names of the data stores.
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/// </summary>
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public ICollection<string> Keys { get { lock (this) { return m_map.Keys; } } }
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/// <summary>
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/// Returns all the data stores.
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/// </summary>
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public ICollection<OSDMap> Values
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{
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get
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{
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lock (this)
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{
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List<OSDMap> stores = new List<OSDMap>(m_map.Count);
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foreach (OSD llsd in m_map.Values)
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stores.Add((OSDMap)llsd);
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return stores;
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}
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}
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}
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/// <summary>
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/// Gets or sets one data store.
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/// </summary>
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/// <param name="key">Store name</param>
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/// <returns></returns>
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public OSDMap this[string key]
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{
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get
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{
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OSD llsd;
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lock (this)
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{
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if (m_map.TryGetValue(key, out llsd))
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return (OSDMap)llsd;
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else
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return null;
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}
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}
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set
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{
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ValidateKey(key);
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lock (this)
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m_map[key] = value;
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}
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}
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/// <summary>
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/// Validate the key used for storing separate data stores.
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/// </summary>
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/// <param name='key'></param>
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private static void ValidateKey(string key)
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{
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if (key.Length < MIN_STORE_NAME_LENGTH)
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throw new Exception("Minimum store name length is " + MIN_STORE_NAME_LENGTH);
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}
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public bool ContainsKey(string key)
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{
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lock (this)
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return m_map.ContainsKey(key);
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}
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public void Add(string key, OSDMap store)
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{
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ValidateKey(key);
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lock (this)
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m_map.Add(key, store);
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}
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public void Add(KeyValuePair<string, OSDMap> kvp)
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{
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ValidateKey(kvp.Key);
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lock (this)
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m_map.Add(kvp.Key, kvp.Value);
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}
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public bool Remove(string key)
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{
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lock (this)
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return m_map.Remove(key);
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}
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public bool TryGetValue(string key, out OSDMap store)
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{
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lock (this)
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{
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OSD llsd;
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if (m_map.TryGetValue(key, out llsd))
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{
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store = (OSDMap)llsd;
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return true;
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}
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else
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{
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store = null;
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return false;
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}
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}
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}
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public void Clear()
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{
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lock (this)
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m_map.Clear();
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}
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public bool Contains(KeyValuePair<string, OSDMap> kvp)
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{
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lock (this)
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return m_map.ContainsKey(kvp.Key);
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}
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public void CopyTo(KeyValuePair<string, OSDMap>[] array, int index)
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{
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throw new NotImplementedException();
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}
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public bool Remove(KeyValuePair<string, OSDMap> kvp)
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{
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lock (this)
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return m_map.Remove(kvp.Key);
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}
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public System.Collections.IDictionaryEnumerator GetEnumerator()
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{
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lock (this)
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return m_map.GetEnumerator();
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}
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IEnumerator<KeyValuePair<string, OSDMap>> IEnumerable<KeyValuePair<string, OSDMap>>.GetEnumerator()
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{
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return null;
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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lock (this)
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return m_map.GetEnumerator();
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}
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}
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}
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50
OpenSim/Framework/ExtraPhysicsData.cs
Normal file
50
OpenSim/Framework/ExtraPhysicsData.cs
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@@ -0,0 +1,50 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenMetaverse;
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namespace OpenSim.Framework
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{
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public enum PhysShapeType : byte
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{
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prim = 0,
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none = 1,
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convex = 2,
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invalid = 255 // use to mark invalid data in ExtraPhysicsData
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}
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public struct ExtraPhysicsData
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{
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public float Density;
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public float GravitationModifier;
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public float Friction;
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public float Bounce;
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public PhysShapeType PhysShapeType;
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}
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}
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -98,7 +98,17 @@ namespace OpenSim.Framework.Servers.HttpServer
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bool AddXmlRPCHandler(string method, XmlRpcMethod handler, bool keepAlive);
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bool AddJsonRPCHandler(string method, JsonRPCMethod handler);
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/// <summary>
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/// Websocket HTTP server handlers.
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/// </summary>
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/// <param name="servicepath"></param>
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/// <param name="handler"></param>
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void AddWebSocketHandler(string servicepath, BaseHttpServer.WebSocketRequestDelegate handler);
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void RemoveWebSocketHandler(string servicepath);
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/// <summary>
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/// Gets the XML RPC handler for given method name
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/// </summary>
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
|
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// Build Number
|
||||
// Revision
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||||
//
|
||||
[assembly: AssemblyVersion("0.7.5.*")]
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[assembly: AssemblyVersion("0.7.6.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -29,7 +29,7 @@ namespace OpenSim
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{
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public class VersionInfo
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{
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private const string VERSION_NUMBER = "0.7.5";
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private const string VERSION_NUMBER = "0.7.6";
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private const Flavour VERSION_FLAVOUR = Flavour.Dev;
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public enum Flavour
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@@ -45,6 +45,7 @@ using System.Text.RegularExpressions;
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using System.Xml;
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using System.Threading;
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using log4net;
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using log4net.Appender;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenMetaverse;
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@@ -816,9 +817,22 @@ namespace OpenSim.Framework
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return ".";
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}
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public static string logFile()
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{
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foreach (IAppender appender in LogManager.GetRepository().GetAppenders())
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{
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if (appender is FileAppender)
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{
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return ((FileAppender)appender).File;
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}
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}
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return "./OpenSim.log";
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}
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public static string logDir()
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{
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return ".";
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return Path.GetDirectoryName(logFile());
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}
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// From: http://coercedcode.blogspot.com/2008/03/c-generate-unique-filenames-within.html
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Reference in New Issue
Block a user