Change the scirpt engine loading mechanism. Script engines are now

ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
This commit is contained in:
Melanie Thielker
2008-09-21 21:47:00 +00:00
parent 451bd5a0ca
commit 94aaf67dfa
19 changed files with 142 additions and 514 deletions

View File

@@ -180,7 +180,7 @@ namespace OpenSim.Region.Environment.Scenes
foreach (SceneObjectGroup sceneObject in sceneObjects)
{
sceneObject.CreateScriptInstances(0, true);
sceneObject.CreateScriptInstances(0, true, "");
}
}