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Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
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@@ -180,7 +180,7 @@ namespace OpenSim.Region.Environment.Scenes
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foreach (SceneObjectGroup sceneObject in sceneObjects)
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{
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sceneObject.CreateScriptInstances(0, true);
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sceneObject.CreateScriptInstances(0, true, "");
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}
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}
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