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More consistently dispose of SqliteCommand in OpenSim.Data.SQLite where possible.
Not doing SQLiteInventoryStore since this is no longer used and should disappear in the future.
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@@ -202,7 +202,8 @@ namespace OpenSim.Data.SQLite
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/// <returns>True if exist, or false.</returns>
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override public bool ExistsAsset(UUID uuid)
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{
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lock (this) {
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lock (this)
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{
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using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn))
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{
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cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.ToString()));
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@@ -353,12 +354,13 @@ namespace OpenSim.Data.SQLite
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{
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lock (this)
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{
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using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn))
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{
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cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.ToString()));
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cmd.ExecuteNonQuery();
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}
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using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn))
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{
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cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.ToString()));
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cmd.ExecuteNonQuery();
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}
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}
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return true;
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}
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