More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]

This commit is contained in:
MW
2007-08-15 18:34:36 +00:00
parent 2a5a8c48c3
commit 94dded470d
14 changed files with 247 additions and 54 deletions

View File

@@ -86,6 +86,8 @@ namespace OpenSim.Region.ClientStack
public event FetchInventoryDescendents OnFetchInventoryDescendents;
public event FetchInventory OnFetchInventory;
public event RequestTaskInventory OnRequestTaskInventory;
public event UDPAssetUploadRequest OnAssetUploadRequest;
public event XferReceive OnXferReceive;
public event UUIDNameRequest OnNameFromUUIDRequest;

View File

@@ -217,7 +217,7 @@ namespace OpenSim.Region.ClientStack
case PacketType.ObjectAdd:
if (OnAddPrim != null)
{
ObjectAddPacket addPacket = (ObjectAddPacket) Pack ;
ObjectAddPacket addPacket = (ObjectAddPacket)Pack;
PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket);
OnAddPrim(this.AgentId, addPacket.ObjectData.RayEnd, shape);
@@ -290,7 +290,7 @@ namespace OpenSim.Region.ClientStack
}
break;
case PacketType.ObjectGrab:
ObjectGrabPacket grab = (ObjectGrabPacket)Pack;
ObjectGrabPacket grab = (ObjectGrabPacket)Pack;
if (OnGrabObject != null)
{
OnGrabObject(grab.ObjectData.LocalID, grab.ObjectData.GrabOffset, this);
@@ -338,7 +338,7 @@ namespace OpenSim.Region.ClientStack
#region Inventory/Asset/Other related packets
case PacketType.RequestImage:
RequestImagePacket imageRequest = (RequestImagePacket)Pack;
for (int i = 0; i < imageRequest.RequestImage.Length; i++)
{
m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet);
@@ -351,14 +351,20 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.AssetUploadRequest:
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
// Console.WriteLine(request.ToString());
//this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
if (OnAssetUploadRequest != null)
{
OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData);
}
break;
case PacketType.RequestXfer:
//Console.WriteLine(Pack.ToString());
break;
case PacketType.SendXferPacket:
this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack;
if (OnXferReceive != null)
{
OnXferReceive(this, xferRec.XferID.ID, xferRec.XferID.Packet, xferRec.DataPacket.Data);
}
break;
case PacketType.CreateInventoryFolder:
if (this.OnCreateNewInventoryFolder != null)
@@ -369,18 +375,11 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.CreateInventoryItem:
CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
if (this.OnCreateNewInventoryItem != null)
{
this.UploadAssets.CreateInventoryItem(createItem);
}
else
{
if (this.OnCreateNewInventoryItem != null)
{
this.OnCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, createItem.InventoryBlock.FolderID, createItem.InventoryBlock.CallbackID,
Util.FieldToString(createItem.InventoryBlock.Description), Util.FieldToString(createItem.InventoryBlock.Name), createItem.InventoryBlock.InvType,
createItem.InventoryBlock.Type, createItem.InventoryBlock.WearableType, createItem.InventoryBlock.NextOwnerMask);
}
this.OnCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, createItem.InventoryBlock.FolderID, createItem.InventoryBlock.CallbackID,
Util.FieldToString(createItem.InventoryBlock.Description), Util.FieldToString(createItem.InventoryBlock.Name), createItem.InventoryBlock.InvType,
createItem.InventoryBlock.Type, createItem.InventoryBlock.WearableType, createItem.InventoryBlock.NextOwnerMask);
}
break;
case PacketType.FetchInventory:
@@ -558,7 +557,7 @@ namespace OpenSim.Region.ClientStack
if (OnParcelPropertiesUpdateRequest != null)
{
OnParcelPropertiesUpdateRequest(updatePacket, this);
}
break;
case PacketType.ParcelSelectObjects:

View File

@@ -33,6 +33,7 @@ using OpenSim.Framework.Communications.Caches;
using OpenSim.Framework.Console;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Data;
using OpenSim.Framework.UserManagement;
namespace OpenSim.Region.Communications.Local
{
@@ -42,6 +43,7 @@ namespace OpenSim.Region.Communications.Local
public LocalUserServices UserServices;
public LocalLoginService LoginServices;
public LocalInventoryService InvenServices;
// public CAPSService CapsServices;
public CommunicationsLocal(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, bool accountsAuthenticate, string welcomeMessage )
: base(serversInfo, httpServer, assetCache)
@@ -57,6 +59,8 @@ namespace OpenSim.Region.Communications.Local
InstanceServices = new LocalBackEndServices();
GridServer = InstanceServices;
InterRegion = InstanceServices;
//CapsServices = new CAPSService(httpServer);
LoginServices = new LocalLoginService(UserServices, welcomeMessage, this, serversInfo, accountsAuthenticate);
httpServer.AddXmlRPCHandler("login_to_simulator", LoginServices.XmlRpcLoginMethod);

View File

@@ -90,6 +90,7 @@ namespace OpenSim.Region.Communications.Local
response.RegionY = reg.RegionLocY;
response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/";
// response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
theUser.currentAgent.currentRegion = reg.SimUUID;
theUser.currentAgent.currentHandle = reg.RegionHandle;

View File

@@ -714,33 +714,41 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="nextOwnerMask"></param>
public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask)
{
CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
if (transActionID == LLUUID.Zero)
{
AssetBase asset = new AssetBase();
asset.Name = name;
asset.Description = description;
asset.InvType = invType;
asset.Type = type;
asset.FullID = LLUUID.Random();
asset.Data = new byte[1];
this.assetCache.AddAsset(asset);
CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
{
AssetBase asset = new AssetBase();
asset.Name = name;
asset.Description = description;
asset.InvType = invType;
asset.Type = type;
asset.FullID = LLUUID.Random();
asset.Data = new byte[1];
this.assetCache.AddAsset(asset);
InventoryItemBase item = new InventoryItemBase();
item.avatarID = remoteClient.AgentId;
item.creatorsID = remoteClient.AgentId;
item.inventoryID = LLUUID.Random();
item.assetID = asset.FullID;
item.inventoryDescription = description;
item.inventoryName = name;
item.assetType = invType;
item.invType = invType;
item.parentFolderID = folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = nextOwnerMask;
InventoryItemBase item = new InventoryItemBase();
item.avatarID = remoteClient.AgentId;
item.creatorsID = remoteClient.AgentId;
item.inventoryID = LLUUID.Random();
item.assetID = asset.FullID;
item.inventoryDescription = description;
item.inventoryName = name;
item.assetType = invType;
item.invType = invType;
item.parentFolderID = folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = nextOwnerMask;
userInfo.AddItem(remoteClient.AgentId, item);
remoteClient.SendInventoryItemUpdate(item);
userInfo.AddItem(remoteClient.AgentId, item);
remoteClient.SendInventoryItemUpdate(item);
}
}
else
{
commsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask);
//System.Console.WriteLine("request to create inventory item from transaction " + transActionID);
}
}

View File

@@ -577,6 +577,7 @@ namespace OpenSim.Region.Environment.Scenes
CreateAndAddScenePresence(client);
m_LandManager.sendParcelOverlay(client);
commsManager.UserProfiles.AddNewUser(client.AgentId);
commsManager.TransactionsManager.AddUser(client.AgentId);
}
protected virtual void SubscribeToClientEvents(IClientAPI client)
@@ -625,6 +626,8 @@ namespace OpenSim.Region.Environment.Scenes
client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents;
client.OnRequestTaskInventory += RequestTaskInventory;
client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory;
client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest;
client.OnXferReceive += commsManager.TransactionsManager.HandleXfer;
client.OnGrabObject += ProcessObjectGrab;
}

View File

@@ -706,7 +706,6 @@ namespace OpenSim.Region.Environment.Scenes
}
}
}
#endregion
/// <summary>
///

View File

@@ -71,6 +71,8 @@ namespace SimpleApp
public event FetchInventoryDescendents OnFetchInventoryDescendents;
public event FetchInventory OnFetchInventory;
public event RequestTaskInventory OnRequestTaskInventory;
public event UDPAssetUploadRequest OnAssetUploadRequest;
public event XferReceive OnXferReceive;
public event UUIDNameRequest OnNameFromUUIDRequest;