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More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
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@@ -86,6 +86,8 @@ namespace OpenSim.Region.ClientStack
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public event FetchInventoryDescendents OnFetchInventoryDescendents;
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public event FetchInventory OnFetchInventory;
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public event RequestTaskInventory OnRequestTaskInventory;
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public event UDPAssetUploadRequest OnAssetUploadRequest;
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public event XferReceive OnXferReceive;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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