* Fixed and re-enabled CacheTests

* Added MundaneFrameworkTests.cs for the really mundane tests like testing properties,constructors, etc in OpenSim.Framework.
* Fixed LeftAxis and UpAxis unpacking from OSD to AgentPosition (copy and paste error caught while writing mundane test) (Good thing nobody uses the camera frustum from remote regions yet)
This commit is contained in:
Teravus Ovares (Dan Olivares)
2010-09-17 18:41:12 -04:00
parent 69749b81f9
commit 94f35890e7
3 changed files with 173 additions and 22 deletions

View File

@@ -150,10 +150,10 @@ namespace OpenSim.Framework
Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
if (args["left_axis"] != null)
Vector3.TryParse(args["left_axis"].AsString(), out AtAxis);
Vector3.TryParse(args["left_axis"].AsString(), out LeftAxis);
if (args["up_axis"] != null)
Vector3.TryParse(args["up_axis"].AsString(), out AtAxis);
Vector3.TryParse(args["up_axis"].AsString(), out UpAxis);
if (args["changed_grid"] != null)
ChangedGrid = args["changed_grid"].AsBoolean();