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* Fixed and re-enabled CacheTests
* Added MundaneFrameworkTests.cs for the really mundane tests like testing properties,constructors, etc in OpenSim.Framework. * Fixed LeftAxis and UpAxis unpacking from OSD to AgentPosition (copy and paste error caught while writing mundane test) (Good thing nobody uses the camera frustum from remote regions yet)
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@@ -150,10 +150,10 @@ namespace OpenSim.Framework
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Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
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if (args["left_axis"] != null)
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Vector3.TryParse(args["left_axis"].AsString(), out AtAxis);
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Vector3.TryParse(args["left_axis"].AsString(), out LeftAxis);
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if (args["up_axis"] != null)
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Vector3.TryParse(args["up_axis"].AsString(), out AtAxis);
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Vector3.TryParse(args["up_axis"].AsString(), out UpAxis);
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if (args["changed_grid"] != null)
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ChangedGrid = args["changed_grid"].AsBoolean();
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