* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework.

* This also contains some inactive preliminary code for disconnecting combined regions that will be used to make one root region a virtual region of a new root region.
This commit is contained in:
Teravus Ovares (Dan Olivares)
2009-09-02 04:39:00 -04:00
parent 994c5e2094
commit 9505297fb1
7 changed files with 126 additions and 23 deletions

View File

@@ -1181,7 +1181,7 @@ namespace OpenSim.Region.Framework.Scenes
uint neighbourx = m_regionInfo.RegionLocX;
uint neighboury = m_regionInfo.RegionLocY;
const float boundaryDistance = 1.7f;
Vector3 northCross = new Vector3(0, boundaryDistance, 0);
Vector3 northCross = new Vector3(0,boundaryDistance, 0);
Vector3 southCross = new Vector3(0, -1 * boundaryDistance, 0);
Vector3 eastCross = new Vector3(boundaryDistance, 0, 0);
Vector3 westCross = new Vector3(-1 * boundaryDistance, 0, 0);