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more changes on scenegraph etc
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@@ -2796,12 +2796,6 @@ namespace OpenSim.Region.Framework.Scenes
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return false;
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}
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public void updateScenePartGroup(SceneObjectPart part, SceneObjectGroup grp)
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{
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m_sceneGraph.updateScenePartGroup(part, grp);
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}
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/* not in use, outdate by async method
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/// <summary>
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/// Move the given scene object into a new region depending on which region its absolute position has moved
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@@ -5065,16 +5059,6 @@ Label_GroupsDone:
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#region SceneGraph wrapper methods
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/// <summary>
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///
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/// </summary>
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/// <param name="localID"></param>
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/// <returns></returns>
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public UUID ConvertLocalIDToFullID(uint localID)
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{
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return m_sceneGraph.ConvertLocalIDToFullID(localID);
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}
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public void SwapRootAgentCount(bool rootChildChildRootTF)
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{
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m_sceneGraph.SwapRootChildAgent(rootChildChildRootTF);
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