Fixed a couple of buglets in Friendship offers / acceptance / decline when avies are in different sims.

This commit is contained in:
Diva Canto
2010-06-04 10:59:59 -07:00
parent b198763d67
commit 952029380a
9 changed files with 60 additions and 36 deletions

View File

@@ -209,6 +209,8 @@ namespace OpenSim.Services.LLLoginService
bool success = false;
UUID session = UUID.Random();
m_log.InfoFormat("[LLOGIN SERVICE]: Login request for {0} {1} from {2} with user agent {3} starting in {4}",
firstName, lastName, clientIP.Address.ToString(), clientVersion, startLocation);
try
{
//