From 953c6467865fe311fc09a3af11e9a097b20d9675 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 24 Sep 2023 19:59:06 +0100 Subject: [PATCH] fix projector focus range.Thanks Rene Vega --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 9aeaff7425..b17637ccc1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -10376,7 +10376,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api part.Shape.ProjectionEntry = true; part.Shape.ProjectionTextureUUID = stexID; part.Shape.ProjectionFOV = Util.Clamp(fov, 0, 3.0f); - part.Shape.ProjectionFocus = Util.Clamp(focus, 0, 20.0f); + part.Shape.ProjectionFocus = Util.Clamp(focus, -20.0f, 20.0f); part.Shape.ProjectionAmbiance = Util.Clamp(amb, 0, 1.0f); part.ParentGroup.HasGroupChanged = true;