llSay() works again. Cleanup of debug messages.

This commit is contained in:
Tedd Hansen
2007-08-14 16:14:19 +00:00
parent afaa12a9e2
commit 9573aa7582
5 changed files with 9 additions and 9 deletions

View File

@@ -55,7 +55,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
World = Sceneworld;
m_logger = logger;
m_logger.Status("ScriptEngine", "InitializeEngine");
//m_logger.Status("ScriptEngine", "InitializeEngine");
// Create all objects we'll be using
myEventQueueManager = new EventQueueManager(this);
@@ -75,7 +75,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
[Obsolete("!!!FOR DEBUGGING ONLY!!!")]
public void StartScript(string ScriptID, string ObjectID)
{
m_logger.Status("ScriptEngine", "DEBUG: StartScript: " + ScriptID);
m_logger.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID);
myScriptManager.StartScript(ScriptID, ObjectID);
}
}