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* Fix bug in LLPacketHandler where the tickcount when a packet was approximately sent was not being stored in the ack record
* This meant that acks were being sent out every 250ms when the ack timer fired, rather than when they had actually aged past m_ResendTimeout
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@@ -137,7 +137,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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/// <summary>
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///
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/// Send a packet to the given circuit
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/// </summary>
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/// <param name="buffer"></param>
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/// <param name="size"></param>
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