Add copyright headers. Minor formatting cleanup. Fix some compiler warnings. Fix some m_log declarations.

This commit is contained in:
Jeff Ames
2009-02-13 02:06:28 +00:00
parent 0362c69404
commit 95d53d48d4
16 changed files with 103 additions and 24 deletions

View File

@@ -1054,12 +1054,8 @@ namespace OpenSim.Region.Framework.Scenes
newpos.Y = enterDistance;
}
Vector3 vel = agent.Velocity;
CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync;
d.BeginInvoke(agent, newpos, neighbourx, neighboury, isFlying, CrossAgentToNewRegionCompleted, d);
}
public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, bool isFlying);

View File

@@ -66,11 +66,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000, cm);
scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000, cm);
IRegionModule interregionComms = new RESTInterregionComms();
interregionComms.Initialise(scene, new IniConfigSource());
interregionComms.Initialise(scene2, new IniConfigSource());
interregionComms.Initialise(scene3, new IniConfigSource());
interregionComms.PostInitialise();
IRegionModule interregionComms = new RESTInterregionComms();
interregionComms.Initialise(scene, new IniConfigSource());
interregionComms.Initialise(scene2, new IniConfigSource());
interregionComms.Initialise(scene3, new IniConfigSource());
interregionComms.PostInitialise();
SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);
SceneSetupHelpers.SetupSceneModules(scene3, new IniConfigSource(), interregionComms);

View File

@@ -80,7 +80,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
// FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used.
client.TeleportTargetScene = sceneB;
// Commenting this out for now -- Diva
// Commenting this out for now -- Diva
//client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40));
//Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB");
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
// "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/",
// Is.EqualTo(client.CapsSeedUrl),
// "Incorrect caps object path set up in sceneB");
// ---- up to here -- Diva
// ---- up to here -- Diva
// This assertion will currently fail since we don't remove the caps paths when no longer needed
//Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path");