A stab at making CHANGED_OWNER work

This commit is contained in:
Melanie
2011-04-01 18:49:53 +02:00
parent 83c78029e3
commit 95e524dde1
2 changed files with 12 additions and 14 deletions

View File

@@ -186,12 +186,12 @@ namespace OpenSim.Region.Framework.Scenes
foreach (TaskInventoryItem item in items)
{
if (ownerId != item.OwnerID)
{
item.LastOwnerID = item.OwnerID;
item.OwnerID = ownerId;
item.PermsMask = 0;
item.PermsGranter = UUID.Zero;
}
item.OwnerID = ownerId;
item.PermsMask = 0;
item.PermsGranter = UUID.Zero;
item.OwnerChanged = true;
}
m_items.LockItemsForWrite(false);
}