refactor: rename ScriptInstance.m_CurrentResult to m_CurrentWorkItem to make it more understandable as to what it is and what it does (hold a thread pool work item for a waiting of in-progress event)

Also add other various illustrative comments
This commit is contained in:
Justin Clark-Casey (justincc)
2012-03-14 00:29:36 +00:00
parent 25592bbd85
commit 95ec96bf86
3 changed files with 50 additions and 25 deletions

View File

@@ -990,7 +990,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
lock (m_Scripts)
{
// Create the object record
if ((!m_Scripts.ContainsKey(itemID)) ||
(m_Scripts[itemID].AssetID != assetID))
{