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refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters
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@@ -154,9 +154,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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cdl.AddRow("animations", m_scene.DebugAnimations);
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cdl.AddRow("appear-refresh", m_scene.SendPeriodicAppearanceUpdates);
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cdl.AddRow("child-repri", m_scene.ChildReprioritizationDistance);
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cdl.AddRow("client-pos-upd", m_scene.ClientPositionUpdateTolerance);
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cdl.AddRow("client-rot-upd", m_scene.ClientRotationUpdateTolerance);
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cdl.AddRow("client-vel-upd", m_scene.ClientVelocityUpdateTolerance);
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cdl.AddRow("client-pos-upd", m_scene.RootPositionUpdateTolerance);
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cdl.AddRow("client-rot-upd", m_scene.RootRotationUpdateTolerance);
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cdl.AddRow("client-vel-upd", m_scene.RootVelocityUpdateTolerance);
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cdl.AddRow("root-upd-per", m_scene.RootTerseUpdatePeriod);
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cdl.AddRow("child-upd-per", m_scene.ChildTerseUpdatePeriod);
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cdl.AddRow("pbackup", m_scene.PeriodicBackup);
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@@ -230,7 +230,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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// FIXME: This can only come from the console at the moment but might not always be true.
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if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-pos-upd"], out newValue))
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m_scene.ClientPositionUpdateTolerance = newValue;
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m_scene.RootPositionUpdateTolerance = newValue;
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}
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if (options.ContainsKey("client-rot-upd"))
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@@ -239,7 +239,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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// FIXME: This can only come from the console at the moment but might not always be true.
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if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-rot-upd"], out newValue))
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m_scene.ClientRotationUpdateTolerance = newValue;
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m_scene.RootRotationUpdateTolerance = newValue;
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}
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if (options.ContainsKey("client-vel-upd"))
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@@ -248,7 +248,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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// FIXME: This can only come from the console at the moment but might not always be true.
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if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-vel-upd"], out newValue))
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m_scene.ClientVelocityUpdateTolerance = newValue;
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m_scene.RootVelocityUpdateTolerance = newValue;
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}
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if (options.ContainsKey("root-upd-per"))
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