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Merge branch 'master' into bigmerge
Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
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@@ -707,6 +707,12 @@ namespace OpenSim.Framework
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UUID AgentId { get; }
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/// <summary>
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/// The scene agent for this client. This will only be set if the client has an agent in a scene (i.e. if it
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/// is connected).
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/// </summary>
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ISceneAgent SceneAgent { get; }
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UUID SessionId { get; }
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UUID SecureSessionId { get; }
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