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Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
Some debug info for startup added to find bugs. ++
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@@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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/// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it.
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/// </summary>
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[Serializable]
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public class EventManager
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public class EventManager : OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents
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{
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//
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