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Enable compressed (gzip) fatpack transfers.
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@@ -328,6 +328,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Let's create an agent there if one doesn't exist yet.
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bool logout = false;
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sp.ControllingClient.SendTeleportProgress(teleportFlags | (uint)TeleportFlags.DisableCancel, "Creating agent...");
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if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout))
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{
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sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}",
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