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cosmetics
This commit is contained in:
@@ -40,9 +40,7 @@ namespace OpenSim.Services.InventoryService
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{
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public class XInventoryService : ServiceBase, IInventoryService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected IXInventoryData m_Database;
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protected bool m_AllowDelete = true;
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@@ -161,14 +159,15 @@ namespace OpenSim.Services.InventoryService
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protected XInventoryFolder CreateFolder(UUID principalID, UUID parentID, int type, string name)
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{
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XInventoryFolder newFolder = new XInventoryFolder();
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newFolder.folderName = name;
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newFolder.type = type;
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newFolder.version = 1;
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newFolder.folderID = UUID.Random();
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newFolder.agentID = principalID;
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newFolder.parentFolderID = parentID;
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var newFolder = new XInventoryFolder
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{
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folderName = name,
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type = type,
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version = 1,
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folderID = UUID.Random(),
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agentID = principalID,
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parentFolderID = parentID
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};
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m_Database.StoreFolder(newFolder);
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@@ -207,7 +206,7 @@ namespace OpenSim.Services.InventoryService
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if (allFolders.Length == 0)
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return null;
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List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
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List<InventoryFolderBase> folders = new();
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foreach (XInventoryFolder x in allFolders)
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{
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@@ -237,8 +236,7 @@ namespace OpenSim.Services.InventoryService
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}
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}
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if (root == null) // oops
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root = folders[0];
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root ??= folders[0]; //oops
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return ConvertToOpenSim(root);
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}
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@@ -292,10 +290,12 @@ namespace OpenSim.Services.InventoryService
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// by ID.
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//
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//m_log.DebugFormat("[XINVENTORY SERVICE]: Fetch contents for folder {0}", folderID.ToString());
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InventoryCollection inventory = new InventoryCollection();
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inventory.OwnerID = principalID;
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inventory.Folders = new List<InventoryFolderBase>();
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inventory.Items = new List<InventoryItemBase>();
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InventoryCollection inventory = new()
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{
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OwnerID = principalID,
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Folders = new List<InventoryFolderBase>(),
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Items = new List<InventoryItemBase>()
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};
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XInventoryFolder[] folders = m_Database.GetFolders(
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new string[] { "parentFolderID"},
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@@ -344,7 +344,7 @@ namespace OpenSim.Services.InventoryService
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// Since we probably don't get a valid principal here, either ...
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//
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List<InventoryItemBase> invItems = new List<InventoryItemBase>();
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List<InventoryItemBase> invItems = new();
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XInventoryItem[] items = m_Database.GetItems(
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new string[] { "parentFolderID" },
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@@ -460,8 +460,7 @@ namespace OpenSim.Services.InventoryService
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if (onlyIfTrash && !ParentIsTrashOrLost(id))
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continue;
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//m_log.InfoFormat("[XINVENTORY SERVICE]: Delete folder {0}", id);
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InventoryFolderBase f = new InventoryFolderBase();
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f.ID = id;
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InventoryFolderBase f = new() { ID = id };
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PurgeFolder(f, onlyIfTrash);
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m_Database.DeleteFolders("folderID", id.ToString());
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}
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@@ -642,7 +641,7 @@ namespace OpenSim.Services.InventoryService
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if (items.Length == 0)
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return new List<InventoryItemBase>();
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List<InventoryItemBase> ret = new List<InventoryItemBase>();
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List<InventoryItemBase> ret = new();
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foreach (XInventoryItem x in items)
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ret.Add(ConvertToOpenSim(x));
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@@ -664,97 +663,84 @@ namespace OpenSim.Services.InventoryService
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// CM Helpers
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//
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protected InventoryFolderBase ConvertToOpenSim(XInventoryFolder folder)
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protected static InventoryFolderBase ConvertToOpenSim(XInventoryFolder folder)
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{
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InventoryFolderBase newFolder = new InventoryFolderBase();
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newFolder.ParentID = folder.parentFolderID;
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newFolder.Type = (short)folder.type;
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//// Viewer can't understand anything that's not in it's LLFolderType enum
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//if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE)
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// newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE;
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newFolder.Version = (ushort)folder.version;
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newFolder.Name = folder.folderName;
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newFolder.Owner = folder.agentID;
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newFolder.ID = folder.folderID;
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return newFolder;
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return new InventoryFolderBase
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{
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ParentID = folder.parentFolderID,
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Type = (short)folder.type,
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Version = (ushort)folder.version,
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Name = folder.folderName,
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Owner = folder.agentID,
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ID = folder.folderID
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};
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}
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protected XInventoryFolder ConvertFromOpenSim(InventoryFolderBase folder)
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protected static XInventoryFolder ConvertFromOpenSim(InventoryFolderBase folder)
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{
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XInventoryFolder newFolder = new XInventoryFolder();
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newFolder.parentFolderID = folder.ParentID;
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newFolder.type = (int)folder.Type;
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newFolder.version = (int)folder.Version;
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newFolder.folderName = folder.Name;
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newFolder.agentID = folder.Owner;
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newFolder.folderID = folder.ID;
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return newFolder;
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return new XInventoryFolder
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{
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parentFolderID = folder.ParentID,
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type = (int)folder.Type,
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version = (int)folder.Version,
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folderName = folder.Name,
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agentID = folder.Owner,
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folderID = folder.ID
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};
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}
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protected InventoryItemBase ConvertToOpenSim(XInventoryItem item)
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protected static InventoryItemBase ConvertToOpenSim(XInventoryItem item)
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{
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InventoryItemBase newItem = new InventoryItemBase();
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newItem.AssetID = item.assetID;
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newItem.AssetType = item.assetType;
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newItem.Name = item.inventoryName;
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newItem.Owner = item.avatarID;
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newItem.ID = item.inventoryID;
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newItem.InvType = item.invType;
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newItem.Folder = item.parentFolderID;
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newItem.CreatorIdentification = item.creatorID;
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newItem.Description = item.inventoryDescription;
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newItem.NextPermissions = (uint)item.inventoryNextPermissions;
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newItem.CurrentPermissions = (uint)item.inventoryCurrentPermissions;
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newItem.BasePermissions = (uint)item.inventoryBasePermissions;
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newItem.EveryOnePermissions = (uint)item.inventoryEveryOnePermissions;
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newItem.GroupPermissions = (uint)item.inventoryGroupPermissions;
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newItem.GroupID = item.groupID;
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if (item.groupOwned == 0)
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newItem.GroupOwned = false;
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else
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newItem.GroupOwned = true;
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newItem.SalePrice = item.salePrice;
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newItem.SaleType = (byte)item.saleType;
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newItem.Flags = (uint)item.flags;
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newItem.CreationDate = item.creationDate;
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return newItem;
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return new InventoryItemBase
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{
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AssetID = item.assetID,
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AssetType = item.assetType,
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Name = item.inventoryName,
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Owner = item.avatarID,
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ID = item.inventoryID,
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InvType = item.invType,
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Folder = item.parentFolderID,
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CreatorIdentification = item.creatorID,
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Description = item.inventoryDescription,
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NextPermissions = (uint)item.inventoryNextPermissions,
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CurrentPermissions = (uint)item.inventoryCurrentPermissions,
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BasePermissions = (uint)item.inventoryBasePermissions,
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EveryOnePermissions = (uint)item.inventoryEveryOnePermissions,
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GroupPermissions = (uint)item.inventoryGroupPermissions,
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GroupID = item.groupID,
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GroupOwned = item.groupOwned != 0,
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SalePrice = item.salePrice,
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SaleType = (byte)item.saleType,
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Flags = (uint)item.flags,
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CreationDate = item.creationDate
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};
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}
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protected XInventoryItem ConvertFromOpenSim(InventoryItemBase item)
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protected static XInventoryItem ConvertFromOpenSim(InventoryItemBase item)
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{
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XInventoryItem newItem = new XInventoryItem();
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newItem.assetID = item.AssetID;
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newItem.assetType = item.AssetType;
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newItem.inventoryName = item.Name;
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newItem.avatarID = item.Owner;
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newItem.inventoryID = item.ID;
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newItem.invType = item.InvType;
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newItem.parentFolderID = item.Folder;
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newItem.creatorID = item.CreatorIdentification;
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newItem.inventoryDescription = item.Description;
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newItem.inventoryNextPermissions = (int)item.NextPermissions;
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newItem.inventoryCurrentPermissions = (int)item.CurrentPermissions;
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newItem.inventoryBasePermissions = (int)item.BasePermissions;
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newItem.inventoryEveryOnePermissions = (int)item.EveryOnePermissions;
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newItem.inventoryGroupPermissions = (int)item.GroupPermissions;
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newItem.groupID = item.GroupID;
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if (item.GroupOwned)
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newItem.groupOwned = 1;
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else
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newItem.groupOwned = 0;
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newItem.salePrice = item.SalePrice;
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newItem.saleType = (int)item.SaleType;
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newItem.flags = (int)item.Flags;
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newItem.creationDate = item.CreationDate;
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return newItem;
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return new XInventoryItem
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{
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assetID = item.AssetID,
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assetType = item.AssetType,
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inventoryName = item.Name,
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avatarID = item.Owner,
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inventoryID = item.ID,
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invType = item.InvType,
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parentFolderID = item.Folder,
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creatorID = item.CreatorIdentification,
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inventoryDescription = item.Description,
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inventoryNextPermissions = (int)item.NextPermissions,
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inventoryCurrentPermissions = (int)item.CurrentPermissions,
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inventoryBasePermissions = (int)item.BasePermissions,
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inventoryEveryOnePermissions = (int)item.EveryOnePermissions,
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inventoryGroupPermissions = (int)item.GroupPermissions,
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groupID = item.GroupID,
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groupOwned = item.GroupOwned ? 1 : 0,
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salePrice = item.SalePrice,
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saleType = (int)item.SaleType,
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flags = (int)item.Flags,
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creationDate = item.CreationDate
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};
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}
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private bool ParentIsTrash(UUID folderID)
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@@ -795,7 +781,7 @@ namespace OpenSim.Services.InventoryService
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UUID parentFolder = folder[0].parentFolderID;
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while (!parentFolder.IsZero())
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while (parentFolder.IsNotZero())
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{
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XInventoryFolder[] parent = m_Database.GetFolders(new string[] { "folderID" }, new string[] { parentFolder.ToString() });
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if (parent.Length < 1)
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