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Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers in
an INTEGER column (using 6 bytes), but the mapping was wrong. Question: Should we move localIDs to int instead of uint to save some bytes?
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@@ -783,7 +783,7 @@ namespace OpenSim.Data.SQLite
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createCol(prims, "UUID", typeof (String));
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createCol(prims, "RegionUUID", typeof (String));
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createCol(prims, "ParentID", typeof (Int32));
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createCol(prims, "ParentID", typeof (UInt32));
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createCol(prims, "CreationDate", typeof (Int32));
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createCol(prims, "Name", typeof (String));
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createCol(prims, "SceneGroupID", typeof (String));
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