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mantis 8831: add a version of llXorBase64 a bit based on the patch. kept the other as they are so to no break opensim scripts possible based on them. Thanks CasperWarden
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@@ -11093,107 +11093,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public LSL_String llXorBase64Strings(string str1, string str2)
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{
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int padding = 0;
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string b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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ScriptSleep(300);
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m_host.AddScriptLPS(1);
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if (str1 == String.Empty)
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return String.Empty;
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if (str2 == String.Empty)
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return str1;
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int len = str2.Length;
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if ((len % 4) != 0) // LL is EVIL!!!!
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{
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while (str2.EndsWith("="))
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str2 = str2.Substring(0, str2.Length - 1);
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len = str2.Length;
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int mod = len % 4;
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if (mod == 1)
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str2 = str2.Substring(0, str2.Length - 1);
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else if (mod == 2)
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str2 += "==";
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else if (mod == 3)
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str2 += "=";
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}
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byte[] data1;
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byte[] data2;
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try
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{
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data1 = Convert.FromBase64String(str1);
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data2 = Convert.FromBase64String(str2);
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}
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catch (Exception)
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{
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return new LSL_String(String.Empty);
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}
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// For cases where the decoded length of s2 is greater
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// than the decoded length of s1, simply perform a normal
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// decode and XOR
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//
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/*
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if (data2.Length >= data1.Length)
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{
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for (int pos = 0 ; pos < data1.Length ; pos++ )
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data1[pos] ^= data2[pos];
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return Convert.ToBase64String(data1);
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}
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*/
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// Remove padding
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while (str1.EndsWith("="))
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{
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str1 = str1.Substring(0, str1.Length - 1);
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padding++;
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}
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while (str2.EndsWith("="))
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str2 = str2.Substring(0, str2.Length - 1);
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byte[] d1 = new byte[str1.Length];
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byte[] d2 = new byte[str2.Length];
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for (int i = 0 ; i < str1.Length ; i++)
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{
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int idx = b64.IndexOf(str1.Substring(i, 1));
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if (idx == -1)
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idx = 0;
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d1[i] = (byte)idx;
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}
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for (int i = 0 ; i < str2.Length ; i++)
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{
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int idx = b64.IndexOf(str2.Substring(i, 1));
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if (idx == -1)
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idx = 0;
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d2[i] = (byte)idx;
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}
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string output = String.Empty;
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for (int pos = 0 ; pos < d1.Length ; pos++)
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output += b64[d1[pos] ^ d2[pos % d2.Length]];
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// Here's a funny thing: LL blithely violate the base64
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// standard pretty much everywhere. Here, padding is
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// added only if the first input string had it, rather
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// than when the data actually needs it. This can result
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// in invalid base64 being returned. Go figure.
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while (padding-- > 0)
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output += "=";
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return output;
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}
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public void llRemoteDataSetRegion()
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{
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@@ -14114,13 +14013,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return (int)estate.GetRegionFlags();
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}
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public LSL_String llXorBase64StringsCorrect(string str1, string str2)
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private const string b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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public LSL_String llXorBase64Strings(string str1, string str2)
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{
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int padding = 0;
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ScriptSleep(300);
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m_host.AddScriptLPS(1);
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if (str1 == String.Empty)
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return String.Empty;
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if (str2 == String.Empty)
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if (str1 == string.Empty)
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return string.Empty;
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if (str2 == string.Empty)
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return str1;
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int len = str2.Length;
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@@ -14140,6 +14044,88 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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str2 += "=";
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}
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byte[] data1;
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byte[] data2;
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try
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{
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data1 = Convert.FromBase64String(str1);
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data2 = Convert.FromBase64String(str2);
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}
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catch
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{
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return string.Empty;
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}
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// Remove padding
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while (str1.EndsWith("="))
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{
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str1 = str1.Substring(0, str1.Length - 1);
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padding++;
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}
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while (str2.EndsWith("="))
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str2 = str2.Substring(0, str2.Length - 1);
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byte[] d1 = new byte[str1.Length];
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byte[] d2 = new byte[str2.Length];
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for (int i = 0; i < str1.Length; i++)
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{
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int idx = b64.IndexOf(str1.Substring(i, 1));
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if (idx == -1)
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idx = 0;
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d1[i] = (byte)idx;
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}
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for (int i = 0; i < str2.Length; i++)
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{
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int idx = b64.IndexOf(str2.Substring(i, 1));
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if (idx == -1)
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idx = 0;
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d2[i] = (byte)idx;
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}
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string output = string.Empty;
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for (int pos = 0; pos < d1.Length; pos++)
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output += b64[d1[pos] ^ d2[pos % d2.Length]];
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// Here's a funny thing: LL blithely violate the base64
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// standard pretty much everywhere. Here, padding is
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// added only if the first input string had it, rather
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// than when the data actually needs it. This can result
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// in invalid base64 being returned. Go figure.
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while (padding-- > 0)
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output += "=";
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return output;
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}
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public LSL_String llXorBase64StringsCorrect(string str1, string str2)
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{
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m_host.AddScriptLPS(1);
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if (str1 == string.Empty)
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return string.Empty;
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if (str2 == string.Empty)
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return str1;
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int len = str2.Length;
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if ((len % 4) != 0) // LL is EVIL!!!!
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{
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str2.TrimEnd(new char[] { '=' });
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len = str2.Length;
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int mod = len % 4;
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if (mod == 1)
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str2 = str2.Substring(0, str2.Length - 1);
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else if (mod == 2)
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str2 += "==";
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else if (mod == 3)
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str2 += "=";
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}
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byte[] data1;
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byte[] data2;
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try
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@@ -14178,6 +14164,83 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return Convert.ToBase64String(data1);
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}
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private string truncateBase64(string input)
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{
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if (string.IsNullOrEmpty(input))
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return string.Empty;
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int paddingPos = -1;
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for (int i = 0; i < input.Length; i++)
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{
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char c = input[i];
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if (c >= 'A' && c <= 'Z')
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continue;
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if (c >= 'a' && c <= 'z')
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continue;
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if (c >= '0' && c <= '9')
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continue;
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if (c == '+' || c == '/')
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continue;
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paddingPos = i;
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break;
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}
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if (paddingPos == 0)
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return string.Empty;
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if (paddingPos > 0)
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input = input.Substring(0, paddingPos);
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int remainder = input.Length % 4;
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switch(remainder)
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{
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case 0:
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return input;
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case 1:
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return input.Substring(0, input.Length - 1);
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case 2:
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return input + "==";
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}
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return input + "=";
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}
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public LSL_String llXorBase64(string str1, string str2)
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{
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m_host.AddScriptLPS(1);
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if (string.IsNullOrEmpty(str2))
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return str1;
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str1 = truncateBase64(str1);
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if (string.IsNullOrEmpty(str1))
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return string.Empty;
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str2 = truncateBase64(str2);
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if (string.IsNullOrEmpty(str2))
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return str1;
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byte[] data1;
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byte[] data2;
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try
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{
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data1 = Convert.FromBase64String(str1);
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data2 = Convert.FromBase64String(str2);
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}
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catch (Exception)
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{
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return string.Empty;
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}
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for (int pos = 0, pos2 = 0; pos < data1.Length; pos++)
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{
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data1[pos] ^= data2[pos2];
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if(++pos2 >= data2.Length)
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pos2 = 0;
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}
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return Convert.ToBase64String(data1);
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}
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public LSL_Key llHTTPRequest(string url, LSL_List parameters, string body)
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{
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m_host.AddScriptLPS(1);
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