reduce the kills sent, hide attachments kills on origin

This commit is contained in:
UbitUmarov
2014-08-18 04:07:40 +01:00
parent f8e4805d98
commit 96de2a2fd2
2 changed files with 19 additions and 75 deletions

View File

@@ -1782,10 +1782,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// Unlike a teleport, here we do not wait for the destination region to confirm the receipt.
m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp);
AgentHasMovedAway(agent, false);
AgentHasMovedAway(agent, true);
KillEntity(agent.Scene, agent.LocalId);
// agent.parcelRegionCross(false);
agent.parcelRegionCross();
agent.MakeChildAgent();