llSetTimerEvent was setting seconds as milliseconds causing major problems in timed scripts...

This commit is contained in:
Tedd Hansen
2008-02-20 17:14:01 +00:00
parent 4c6e5a5090
commit 96edcea3ae
2 changed files with 2 additions and 2 deletions

View File

@@ -1244,7 +1244,7 @@ namespace OpenSim.Region.ScriptEngine.Common
{
m_host.AddScriptLPS(1);
// Setting timer repeat
m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec);
m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec / 1000);
}
public void llSleep(double sec)