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rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour
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@@ -3031,7 +3031,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
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if (attachmentsModule != null)
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attachmentsModule.ShowDetachInUserInventory(itemID, presence.ControllingClient);
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attachmentsModule.DetachSingleAttachmentToInv(itemID, presence.ControllingClient);
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}
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public void llTakeCamera(string avatar)
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